Terms

  • Abstract Classes:
    • ...
  • Bugs:
    • Compile Time Bugs
    • Runtime Bugs
  • Class:
    • ...
  • Constants:
    • Assigned a value that never changes
    • enum - An array of constants
  • Contitionals:
    • If, Else If, Else
    • Switch Statements
    • For, While, & Do While Loops
    • Ternary Statement
    • Null Conditional
  • Delagate:
    • A reference to a method.
    • Describes what kind of method it can hold.
  • Exceptions:
    • ...
  • Events:
    • ...
  • Generic Collections:
    • Lists
    • Dictonaries
  • Interface:
    • ...
  • Interpolation:
    Console.WriteLine($"My Age: {myAge}, x: {x}, Hourly Rate: {hourlyRate}, MyName:{myName}");
    
  • Object-Oriented Programming:
    • Inheritance
    • Polymorphism
      • Method Overriding - Modifying a method in the derived class
      • Implemented w/ Virtual & Overridden methods
    • Encapsulation
  • Ternary Operator:
    • Test & return first term if true, second if false
  • Types:
    • int - Interger (1)
    • double - 2 points (1.00...)
    • string - string ("Hello World")
    • var - variable (inferred)
    • array
    • enum - An array of constants
    • void - Method
    • User Defined - Anything
  • Variables:
    • Always have a type, a name, & a value that can change.

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